WG2 deals with design for interactive products in which sound has a functional role in the use of the product, focusing especially in physical objects, though not excluding from our scope software applications and games.
In this context Evaluation will mainly address the functional role of sound within the interaction paradigm, using as an analysis referential the productography examples, it's survey and the Product Sound Design Bibliography.
Productograpy: http://trac.sme-ccppd.org/SID/wiki/WG2Product/Examples
Bibliography: http://trac.sme-ccppd.org/SID/wiki/WG2Product/Bibliography
As a model for the Evaluation Task within the Scope of WG2, we have considered published work in:
"CLOSED - Closing the Loop in Sound Evaluation and Design" (6th Framework Programme EU Project)
Demonstration Cases for Sonic Interaction Design: Scenarios, Artifacts, Products, Evaluations
Deliverable 3.3: http://closed.ircam.fr/uploads/media/CLOSED-D3.3.pdf
"MAUSE - Towards the MAturation of Information Technology USability Evaluation" (COST Action 294)
COST294-MAUSE Closing Conference Proceedings: Maturation of Usability Evaluation Methods: Retrospect and Prospect (Final Reports of COST294-MAUSE Working Groups). 2009. Editors: Effie L-C. Law, Dominique Scapin, Gilbert Cockton, Mark Springett, Christian Stary, Marco Winckler. Printed by: IRIT Press, Toulouse, France. ISBN :978-2-917490-06-8 EAN : 9782917490068.
Deliverable: http://141.115.28.2/cost294/upload/533.pdf
Usability Evaluation Methods - R3UEMs: Review, Report and Refine International Workshop. Athens, Greece, March 5th 2007. Editors: Dominique Scapin and Effie Law.
Deliverable: http://141.115.28.2/cost294/upload/522.pdf
"Towards an Empirically Based Design Framework for Auditory Display" (PhD Thesis by Eoin Brazil)
Chapter 6: Investigating People’s Tacit Knowledge of Auditory Icons using Kelly’s Repertory Grid Technique
